Silkroad On the net is mentioned for its "Triangular Conflict System"[four] in which characters may well decide on one particular of 3 jobs, trader, hunter, or thief to engage every single other in player as opposed to player combat. Thieves attack traders who are safeguarded by hunters. Hunters kill thieves acquiring knowledge to level up to a larger degree of hunter. Traders full trade runs which presents knowledge to enhance their trader degree, and thieves destroy traders and hunters to stage up. Thieves can also steal items dropped by traders to get to the thieves' den in exchange for gold and thief encounter. In the Legend I update for Silkroad, the European classes and locations had been launched to the Global servers, in Legend II, Fortress War was introduced. In fortress war, guilds fight to consider maintain of a fort which offers them the ability to increase taxes and maintain some prestige over other guilds. In Legend III, Roc Mountain was additional and the degree cap was increased to 90. In addition, 9th Diploma Armor and Weapons was extra for both equally races. In Legend III+, the Bandit Fortress was extra to iSRO, as well as Devil's Spirit silk gown. In March 2009, Legend IV was launched to the global edition of Silkroad. Integrated in Legend IV are 10th diploma weapons and armor for both equally European and Chinese characters. Also incorporated was Ch'in Tomb, with monsters ranging from level 70 to a hundred. To enter the tomb, a character should be degree 70 or over. The new unique monster extra in Legend IV was Medusa, a stage 105 snake from Greek mythology. Players are granted the solution to create both a Chinese or European character. Every single of the races has its own strengths, negatives, cities, weapons, armor and classes

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